Spiro Economopoulos - Film Programmer
Meet Spiro Economopoulos as he hunts down the 35MM prints of films chosen by Game Masters' Tim Schafer and Hideo Kojima, and explore the cinematic brilliance that has influenced their gamecraft.
Chocolate Liberation Front - Game Developer
Meet Chocolate Liberation Front and their team of developers as they create Game Masters: The Game, which showcases iconic games throughout history, and is now available at both the App Store and Google Play.
Glenn Willey - Exhibition Technician
Meet Glenn as he coordinates the iPads, 3D LED displays, interactive touch-panels, and gaming consoles for the Game Masters Exhibition.
Sean Doyle - Macintosh Systems
Meet Sean Doyle as he installs the games and tests the hardware so that you don’t have to! With Game Masters having more than 100 games to connect with, that’s a whole lot of exe files!
Claire Butler - Communications Advisor
Meet Claire Butler from the communications team, as she 'leaks' videos online and liaises with local and international media to let everyone know how great Game Masters is!
Field Carr - Creative Media Designer
Meet Field Carr as he designs and edits the Game Masters commercial. From storyboards to cut scenes, to the final thirty-second masterpiece!
Felicity Hayward - Graphic Designer
Meet Felicity as she works on the Game Masters 'identity' that will appear across billboards at Flinders Street, and all the way to the massive flags at Melbourne Airport.
Christine Evely - Screen Education Manager
Meet Christine Evely as she searches Generator to create education programs and activities for students from pre-school right through to Year Twelve and tertiary.
Helen Stuckey - Consulting Curator
Meet Helen as she selects the works and artefacts that create the spatial narrative within Game Masters, which help to define games as an interactive artform.
Jessica Beirne - Online Project Producer
Meet Jessica as she extends the exhibition experience across various digital platforms, including the Game Masters website, mobile game, eBook and videoconferencing events.
Lucy Telford – Facilities
Meet Lucy as she takes a tour of the Game Masters exhibition and talks about four of her favourite games from the over 125 playable games in the exhibition.
Conrad Bodman - Head of Exhibitions
Meet Conrad Bodman as he researches the narrative structure of the arcade heroes, game changers and indie developers that have changed the landscape of gaming, and feature in the Game Masters exhibition.
Emma McRae - Curator
Meet Emma McRae as she helps coordinate the Game Masters exhibition; from its layout, sound, colour schemes, artists, through to the fantastic exhibition catalogue.
Ben Cram - Exhibitions Coordinator
Meet Ben as he works with curators, collectors, and plays the games to make sure everything is Game Masters worthy!
Helen Simondson - Screen Events Manager
Meet Helen Simondson as she develops a wide range of public programs: from forums to In Conversations that celebrate some of the key figures in the games industry, who have achieved their Game Master status via creativity, integrity and intelligence.